It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones. In developing New Vegas, Obsidian looked at fan requests, which led to New Vegas giving a more prominent role to the in-game factions. [79] In November 2019, Obsidian announced its next game, titled Grounded, describing it as a "survival adventure where you're the size of an ant". Due to the moved deadline, Obsidian also did not have enough time to polish the game, and The Sith Lords suffered from crashes and other technical issues. After bringing gamers The Outer Worlds, more attention should be paid to Obsidian Entertainment's repertoire of video games as well. We said look, somebody is gonna try to Kickstart a game like this. It wasn’t met so warmly as its predecessors.

[56] Paradox Interactive served as the game's publisher. Their idea was rejected, and Jeffrey instead asked Obsidian to create a follow-up to the BioWare-developed Star Wars: Knights of the Old Republic, as the team at Obsidian was familiar with the technology that the original game used. [62] In August 2015, Obsidian partnered with inXile and Double Fine to launch a new funding website named Fig, with Urquhart serving as a member of the company's advising board. [7], With the development of Neverwinter Nights 2 coming to an end, Obsidian was contacted by three different publishers. [34], At the same time that Alpha Protocol was in development, Obsidian was also working on Fallout: New Vegas. The Kickstarter campaign for Pillars of Eternity was launched in September 2012 under the working name "Project Eternity", with Obsidian requesting $1.1 million. [72] The game was originally called Fury, whose concept was created in 2006, and is set in "a world that had been laid waste by a magical apocalypse". Many players called it “the best RPG since Baldur Gate…, In 2016 Obsidian released digital card game Pathfinder Adventures based on a board game of the same name. However, in general, it follows the guidelines of classic tabletop RPGs. [82] The studio's focus did later shift towards developing their own games, which allowed Obsidian to maximize their creative freedom and escape the constraints imposed by publishers. We have to answer to players, no matter what. Most of these games were critically and commercially succes… The... Sony PlayStation 3 Games: List of PS3 Console Games, The Best Video Games Of The 2010s, Ranked. [52] Secure in the belief that Kickstarter was a viable funding option, the team decided to use it to fund the development of a game they wanted to make for a very long time: a spiritual successor to Baldur's Gate. [35] These problems were later patched and fixed. As a result, Obsidian decided to crowdfund their next game, Pillars of Eternity, a role-playing game played from an isometric perspective, which ultimately became a success and saved the studio from closure. [3][4] Prior to the establishment of Obsidian, they worked for Interplay Entertainment's subsidiary Black Isle Studios. Some team members were skeptical about the idea and feared that they may not even be able to raise $100,000 through the platform.

[a][5] This led to the cancellation of Baldur's Gate III: The Black Hound. It was finally released in June 2010. [46], Obsidian has also maintained a friendly relationship with inXile Entertainment. Examples of games on this list include Fallout: New Vegas and Star Wars: Knights of the Old Republic II – The Sith Lords. The team suggested a game concept which featured first-person lightsaber melee combat and that included established characters like R2-D2. They approached Electronic Arts, but it did not result in a project. The team came up with an idea of a "spy RPG". Other notable works from Obsidian include Fallout: New Vegas, Dungeon Siege III, and South Park: The Stick of Truth, all of which are also licensed properties. The studio’s first game then became one of their best titles - with …, Dungeon Siege III is the third installment in the series. [7] Shortly after THQ took over, they entered into a financial crisis, eventually going bankrupt in late 2011. [7], Towards the end of 2003, the team was contacted by LucasArts president Simon Jeffrey, who requested that Obsidian make an action role-playing game set in the Star Wars universe. [27] Sega approved the idea and decided to help with the game's funding and serve as its publisher. He was in his early thirties at the time, and thought that if he did not start a new company soon, he may become too old to do so. Their latest release is the science fiction RPG The Outer Worlds.

[69][70][71], On March 15, 2016, Obsidian announced their new project called Tyranny, an isometric RPG set in a world where evil has already won. [45] In mid 2014, the studio announced Armored Warfare, a tank game developed for My.com. As Stormlands was cancelled, the company reconsidered the original idea of Defiance to make Tyranny. The game was housed in an arcade cabinet inside Obsidian.

The debates ended when Double Fine Adventure's campaign launched and saw huge success.

Instead of developing a sequel, they were asked to develop a role-playing game based on a new intellectual property.

[86], American video game developer, subsidiary of Xbox Game Studios. As of July 2004, it had expanded to 27, with 18 from Black Isle, and others from Blizzard Entertainment, Electronic Arts, Taldren, Totally Games, Treyarch, and Troika. [17] While they were developing the game, the team's size grew to about 50 people. Obsidian Entertainment: Ranking The 10 Best Games. While the game gives players more freedom to explore the open world and form their own party of adventurer…, The first DLC for Neverwinter Nights 2 received even higher marks from the community than the original game - 82 from critics and 8.5 from users. Despite hearing no response from them, Fallen became the foundation for one of Obsidian's future games, Tyranny. [42] The team originally thought the phone call from South Park Digital Studios was a prank carried out by another company located in the same building. [43] Obsidian met with South Park's creators, Matt Stone and Trey Parker, with the two parties agreeing that it was critical that the game share the television show's construction paper-like visual aesthetic. [7] Dungeon Siege III was the first game to use Obsidian's own in-house Onyx engine.

The two companies signed an agreement to share their technology with each other. This list answers the questions, "What games were made by Obsidian Entertainment?" [7][12] The team was determined to change this with future titles, and made improvements to their bug-tracking system,[7] These improvements were applied to the studio's next project, Dungeon Siege III, a sequel to the Gas Powered Games-developed Dungeon Siege,[36] published by Square Enix. [7] It received generally positive reviews, with some critics saying that the game's quality exceeded that of the critically acclaimed Fallout 3. It was rumored that the game was being produced for the then-unannounced successor to the Xbox 360. [28] Sega, for its part, was also unable to make decisions quickly and the publisher cut features from the game after their completion. [7] Between The Sith Lords and New Vegas, Obsidian had built a reputation for creating games with technical problems. [81], —Chris Avellone, founder of Obsidian Entertainment on Kickstarter, Obsidian built its reputation making sequels in well-established franchises including Star Wars: Knights of the Old Republic, Neverwinter Nights, Fallout, and Dungeon Siege. This Obsidian Entertainment video games library is sorted by popularity, so the most well-known releases are at the top of the list. The Best Computer Role-playing Games of All Time. At Black Isle they created several role-playing games including Icewind Dale, Planescape: Torment, and Fallout 2, and collaborated with BioWare on Neverwinter Nights, Baldur's Gate, and Baldur's Gate II.

[10] Obsidian was given 15 months to develop The Sith Lords. [15] Neverwinter Nights 2 received a generally positive critical reception. [51] At that time, the crowdfunding platform Kickstarter was growing popular and Josh Sawyer, creative director of New Vegas, proposed that the studio put their cancelled game on Kickstarter and attempt to secure funding for it there. In November 2018, it was announced that the studio had been acquired by Microsoft and become part of Microsoft Studios (now known as Xbox Game Studios). As a result, it suffered from an identity crisis and featured elements from multiple genres.

#HappyBirthdayObsidian! [32], On February 11, 2010, Red Eagle Games and Obsidian announced that they would co-develop one or more games based on The Wheel of Time fantasy novel series by Robert Jordan. [5] Soon after the development of The Sith Lords began, the team expanded to 20 employees. Welcome to Pillars of Eternity II: Deadfire. [66] On August 13, 2014, Obsidian announced that they had licensed the Pathfinder Roleplaying Game to make electronic games, starting with a tablet adaptation of it, which was released for iOS and Android devices in April 2016, with releases for other platforms to be announced. [37] The game received mixed reviews upon release in 2011, but it enjoyed a stable launch. Atari acquired the license to produce Dungeons & Dragons-based games, and wanted Obsidian to create a sequel to Neverwinter Nights, which became Neverwinter Nights 2.

The Outer Worlds is an action role-playing game developed by Obsidian Entertainment and... 25 Games You Need To Play If You Love 'The Outer Worlds', Star Wars: Knights of the Old Republic II – The Sith Lords, Neverwinter Nights 2: Mask of the Betrayer. The game…, Tyranny is an isometric RPG, similar to Pillars of Eternity.

[29] After the game's launch, Urquhart admitted that there was still room for improvements.

[75] In February 2017, it was announced that Obsidian were leaving the development of Armored Warfare in the hands of the game's publisher to finish the project. The game was released on October 25, 2019, for Microsoft Windows, PlayStation 4, and Xbox One, with a Nintendo Switch release to come in 2020. [57] Obsidian planned an expansion pack, called The White March.

It was developed under control of the creator of the first two games Chris Taylor. Obsidian Entertainment is known for their amazing RPG projects. Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California. Prior to working on New Vegas, they were contacted by Bethesda Softworks about developing a Star Trek game, but the idea never gained traction. [21][23] In February 2009, Obsidian sent a prototype to Sega. [60] A board game for Pillars of Eternity titled Pillars of Eternity: Lords of the Eastern Reach was announced on May 19, 2015. [38], In 2011, the company began working on a third-person open world game named "Stormlands". This Obsidian Entertainment video games … Star Wars: Knights of the Old Republic II: The Sith Lords, Star Wars Knights of the Old Republic II: The Sith Lords, Massively multiplayer online role-playing game, "Obsidian Entertainment has now reached 200 employees", "From Shadow to Fire – 15 Years of Obsidian Entertainment".

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It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones. In developing New Vegas, Obsidian looked at fan requests, which led to New Vegas giving a more prominent role to the in-game factions. [79] In November 2019, Obsidian announced its next game, titled Grounded, describing it as a "survival adventure where you're the size of an ant". Due to the moved deadline, Obsidian also did not have enough time to polish the game, and The Sith Lords suffered from crashes and other technical issues. After bringing gamers The Outer Worlds, more attention should be paid to Obsidian Entertainment's repertoire of video games as well. We said look, somebody is gonna try to Kickstart a game like this. It wasn’t met so warmly as its predecessors.

[56] Paradox Interactive served as the game's publisher. Their idea was rejected, and Jeffrey instead asked Obsidian to create a follow-up to the BioWare-developed Star Wars: Knights of the Old Republic, as the team at Obsidian was familiar with the technology that the original game used. [62] In August 2015, Obsidian partnered with inXile and Double Fine to launch a new funding website named Fig, with Urquhart serving as a member of the company's advising board. [7], With the development of Neverwinter Nights 2 coming to an end, Obsidian was contacted by three different publishers. [34], At the same time that Alpha Protocol was in development, Obsidian was also working on Fallout: New Vegas. The Kickstarter campaign for Pillars of Eternity was launched in September 2012 under the working name "Project Eternity", with Obsidian requesting $1.1 million. [72] The game was originally called Fury, whose concept was created in 2006, and is set in "a world that had been laid waste by a magical apocalypse". Many players called it “the best RPG since Baldur Gate…, In 2016 Obsidian released digital card game Pathfinder Adventures based on a board game of the same name. However, in general, it follows the guidelines of classic tabletop RPGs. [82] The studio's focus did later shift towards developing their own games, which allowed Obsidian to maximize their creative freedom and escape the constraints imposed by publishers. We have to answer to players, no matter what. Most of these games were critically and commercially succes… The... Sony PlayStation 3 Games: List of PS3 Console Games, The Best Video Games Of The 2010s, Ranked. [52] Secure in the belief that Kickstarter was a viable funding option, the team decided to use it to fund the development of a game they wanted to make for a very long time: a spiritual successor to Baldur's Gate. [35] These problems were later patched and fixed. As a result, Obsidian decided to crowdfund their next game, Pillars of Eternity, a role-playing game played from an isometric perspective, which ultimately became a success and saved the studio from closure. [3][4] Prior to the establishment of Obsidian, they worked for Interplay Entertainment's subsidiary Black Isle Studios. Some team members were skeptical about the idea and feared that they may not even be able to raise $100,000 through the platform.

[a][5] This led to the cancellation of Baldur's Gate III: The Black Hound. It was finally released in June 2010. [46], Obsidian has also maintained a friendly relationship with inXile Entertainment. Examples of games on this list include Fallout: New Vegas and Star Wars: Knights of the Old Republic II – The Sith Lords. The team suggested a game concept which featured first-person lightsaber melee combat and that included established characters like R2-D2. They approached Electronic Arts, but it did not result in a project. The team came up with an idea of a "spy RPG". Other notable works from Obsidian include Fallout: New Vegas, Dungeon Siege III, and South Park: The Stick of Truth, all of which are also licensed properties. The studio’s first game then became one of their best titles - with …, Dungeon Siege III is the third installment in the series. [7] Shortly after THQ took over, they entered into a financial crisis, eventually going bankrupt in late 2011. [7], Towards the end of 2003, the team was contacted by LucasArts president Simon Jeffrey, who requested that Obsidian make an action role-playing game set in the Star Wars universe. [27] Sega approved the idea and decided to help with the game's funding and serve as its publisher. He was in his early thirties at the time, and thought that if he did not start a new company soon, he may become too old to do so. Their latest release is the science fiction RPG The Outer Worlds.

[69][70][71], On March 15, 2016, Obsidian announced their new project called Tyranny, an isometric RPG set in a world where evil has already won. [45] In mid 2014, the studio announced Armored Warfare, a tank game developed for My.com. As Stormlands was cancelled, the company reconsidered the original idea of Defiance to make Tyranny. The game was housed in an arcade cabinet inside Obsidian.

The debates ended when Double Fine Adventure's campaign launched and saw huge success.

Instead of developing a sequel, they were asked to develop a role-playing game based on a new intellectual property.

[86], American video game developer, subsidiary of Xbox Game Studios. As of July 2004, it had expanded to 27, with 18 from Black Isle, and others from Blizzard Entertainment, Electronic Arts, Taldren, Totally Games, Treyarch, and Troika. [17] While they were developing the game, the team's size grew to about 50 people. Obsidian Entertainment: Ranking The 10 Best Games. While the game gives players more freedom to explore the open world and form their own party of adventurer…, The first DLC for Neverwinter Nights 2 received even higher marks from the community than the original game - 82 from critics and 8.5 from users. Despite hearing no response from them, Fallen became the foundation for one of Obsidian's future games, Tyranny. [42] The team originally thought the phone call from South Park Digital Studios was a prank carried out by another company located in the same building. [43] Obsidian met with South Park's creators, Matt Stone and Trey Parker, with the two parties agreeing that it was critical that the game share the television show's construction paper-like visual aesthetic. [7] Dungeon Siege III was the first game to use Obsidian's own in-house Onyx engine.

The two companies signed an agreement to share their technology with each other. This list answers the questions, "What games were made by Obsidian Entertainment?" [7][12] The team was determined to change this with future titles, and made improvements to their bug-tracking system,[7] These improvements were applied to the studio's next project, Dungeon Siege III, a sequel to the Gas Powered Games-developed Dungeon Siege,[36] published by Square Enix. [7] It received generally positive reviews, with some critics saying that the game's quality exceeded that of the critically acclaimed Fallout 3. It was rumored that the game was being produced for the then-unannounced successor to the Xbox 360. [28] Sega, for its part, was also unable to make decisions quickly and the publisher cut features from the game after their completion. [7] Between The Sith Lords and New Vegas, Obsidian had built a reputation for creating games with technical problems. [81], —Chris Avellone, founder of Obsidian Entertainment on Kickstarter, Obsidian built its reputation making sequels in well-established franchises including Star Wars: Knights of the Old Republic, Neverwinter Nights, Fallout, and Dungeon Siege. This Obsidian Entertainment video games library is sorted by popularity, so the most well-known releases are at the top of the list. The Best Computer Role-playing Games of All Time. At Black Isle they created several role-playing games including Icewind Dale, Planescape: Torment, and Fallout 2, and collaborated with BioWare on Neverwinter Nights, Baldur's Gate, and Baldur's Gate II.

[10] Obsidian was given 15 months to develop The Sith Lords. [15] Neverwinter Nights 2 received a generally positive critical reception. [51] At that time, the crowdfunding platform Kickstarter was growing popular and Josh Sawyer, creative director of New Vegas, proposed that the studio put their cancelled game on Kickstarter and attempt to secure funding for it there. In November 2018, it was announced that the studio had been acquired by Microsoft and become part of Microsoft Studios (now known as Xbox Game Studios). As a result, it suffered from an identity crisis and featured elements from multiple genres.

#HappyBirthdayObsidian! [32], On February 11, 2010, Red Eagle Games and Obsidian announced that they would co-develop one or more games based on The Wheel of Time fantasy novel series by Robert Jordan. [5] Soon after the development of The Sith Lords began, the team expanded to 20 employees. Welcome to Pillars of Eternity II: Deadfire. [66] On August 13, 2014, Obsidian announced that they had licensed the Pathfinder Roleplaying Game to make electronic games, starting with a tablet adaptation of it, which was released for iOS and Android devices in April 2016, with releases for other platforms to be announced. [37] The game received mixed reviews upon release in 2011, but it enjoyed a stable launch. Atari acquired the license to produce Dungeons & Dragons-based games, and wanted Obsidian to create a sequel to Neverwinter Nights, which became Neverwinter Nights 2.

The Outer Worlds is an action role-playing game developed by Obsidian Entertainment and... 25 Games You Need To Play If You Love 'The Outer Worlds', Star Wars: Knights of the Old Republic II – The Sith Lords, Neverwinter Nights 2: Mask of the Betrayer. The game…, Tyranny is an isometric RPG, similar to Pillars of Eternity.

[29] After the game's launch, Urquhart admitted that there was still room for improvements.

[75] In February 2017, it was announced that Obsidian were leaving the development of Armored Warfare in the hands of the game's publisher to finish the project. The game was released on October 25, 2019, for Microsoft Windows, PlayStation 4, and Xbox One, with a Nintendo Switch release to come in 2020. [57] Obsidian planned an expansion pack, called The White March.

It was developed under control of the creator of the first two games Chris Taylor. Obsidian Entertainment is known for their amazing RPG projects. Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California. Prior to working on New Vegas, they were contacted by Bethesda Softworks about developing a Star Trek game, but the idea never gained traction. [21][23] In February 2009, Obsidian sent a prototype to Sega. [60] A board game for Pillars of Eternity titled Pillars of Eternity: Lords of the Eastern Reach was announced on May 19, 2015. [38], In 2011, the company began working on a third-person open world game named "Stormlands". This Obsidian Entertainment video games … Star Wars: Knights of the Old Republic II: The Sith Lords, Star Wars Knights of the Old Republic II: The Sith Lords, Massively multiplayer online role-playing game, "Obsidian Entertainment has now reached 200 employees", "From Shadow to Fire – 15 Years of Obsidian Entertainment".

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[64] Obsidian is set to use Fig as its future crowdfunding platform.

[83] Obsidian considered the making of these sequels as stepping stones towards eventually making original games based on their own intellectual property. The team eventually chose "Obsidian Entertainment", which they thought was strong, memorable, and felt similar to name of their old studio, Black Isle. [54] Obsidian's campaign was hugely successful, raising $4 million and breaking the record set by Double Fine Adventure. This Obsidian Entertainment games list features photos or box covers, and the release date of each game when available. They gained $4 million instead of $1.1 million and decided t…, STAR WARS Knights of the Old Republic II - The Sith Lords, Neverwinter Nights 2: Mask of the Betrayer.

It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones. In developing New Vegas, Obsidian looked at fan requests, which led to New Vegas giving a more prominent role to the in-game factions. [79] In November 2019, Obsidian announced its next game, titled Grounded, describing it as a "survival adventure where you're the size of an ant". Due to the moved deadline, Obsidian also did not have enough time to polish the game, and The Sith Lords suffered from crashes and other technical issues. After bringing gamers The Outer Worlds, more attention should be paid to Obsidian Entertainment's repertoire of video games as well. We said look, somebody is gonna try to Kickstart a game like this. It wasn’t met so warmly as its predecessors.

[56] Paradox Interactive served as the game's publisher. Their idea was rejected, and Jeffrey instead asked Obsidian to create a follow-up to the BioWare-developed Star Wars: Knights of the Old Republic, as the team at Obsidian was familiar with the technology that the original game used. [62] In August 2015, Obsidian partnered with inXile and Double Fine to launch a new funding website named Fig, with Urquhart serving as a member of the company's advising board. [7], With the development of Neverwinter Nights 2 coming to an end, Obsidian was contacted by three different publishers. [34], At the same time that Alpha Protocol was in development, Obsidian was also working on Fallout: New Vegas. The Kickstarter campaign for Pillars of Eternity was launched in September 2012 under the working name "Project Eternity", with Obsidian requesting $1.1 million. [72] The game was originally called Fury, whose concept was created in 2006, and is set in "a world that had been laid waste by a magical apocalypse". Many players called it “the best RPG since Baldur Gate…, In 2016 Obsidian released digital card game Pathfinder Adventures based on a board game of the same name. However, in general, it follows the guidelines of classic tabletop RPGs. [82] The studio's focus did later shift towards developing their own games, which allowed Obsidian to maximize their creative freedom and escape the constraints imposed by publishers. We have to answer to players, no matter what. Most of these games were critically and commercially succes… The... Sony PlayStation 3 Games: List of PS3 Console Games, The Best Video Games Of The 2010s, Ranked. [52] Secure in the belief that Kickstarter was a viable funding option, the team decided to use it to fund the development of a game they wanted to make for a very long time: a spiritual successor to Baldur's Gate. [35] These problems were later patched and fixed. As a result, Obsidian decided to crowdfund their next game, Pillars of Eternity, a role-playing game played from an isometric perspective, which ultimately became a success and saved the studio from closure. [3][4] Prior to the establishment of Obsidian, they worked for Interplay Entertainment's subsidiary Black Isle Studios. Some team members were skeptical about the idea and feared that they may not even be able to raise $100,000 through the platform.

[a][5] This led to the cancellation of Baldur's Gate III: The Black Hound. It was finally released in June 2010. [46], Obsidian has also maintained a friendly relationship with inXile Entertainment. Examples of games on this list include Fallout: New Vegas and Star Wars: Knights of the Old Republic II – The Sith Lords. The team suggested a game concept which featured first-person lightsaber melee combat and that included established characters like R2-D2. They approached Electronic Arts, but it did not result in a project. The team came up with an idea of a "spy RPG". Other notable works from Obsidian include Fallout: New Vegas, Dungeon Siege III, and South Park: The Stick of Truth, all of which are also licensed properties. The studio’s first game then became one of their best titles - with …, Dungeon Siege III is the third installment in the series. [7] Shortly after THQ took over, they entered into a financial crisis, eventually going bankrupt in late 2011. [7], Towards the end of 2003, the team was contacted by LucasArts president Simon Jeffrey, who requested that Obsidian make an action role-playing game set in the Star Wars universe. [27] Sega approved the idea and decided to help with the game's funding and serve as its publisher. He was in his early thirties at the time, and thought that if he did not start a new company soon, he may become too old to do so. Their latest release is the science fiction RPG The Outer Worlds.

[69][70][71], On March 15, 2016, Obsidian announced their new project called Tyranny, an isometric RPG set in a world where evil has already won. [45] In mid 2014, the studio announced Armored Warfare, a tank game developed for My.com. As Stormlands was cancelled, the company reconsidered the original idea of Defiance to make Tyranny. The game was housed in an arcade cabinet inside Obsidian.

The debates ended when Double Fine Adventure's campaign launched and saw huge success.

Instead of developing a sequel, they were asked to develop a role-playing game based on a new intellectual property.

[86], American video game developer, subsidiary of Xbox Game Studios. As of July 2004, it had expanded to 27, with 18 from Black Isle, and others from Blizzard Entertainment, Electronic Arts, Taldren, Totally Games, Treyarch, and Troika. [17] While they were developing the game, the team's size grew to about 50 people. Obsidian Entertainment: Ranking The 10 Best Games. While the game gives players more freedom to explore the open world and form their own party of adventurer…, The first DLC for Neverwinter Nights 2 received even higher marks from the community than the original game - 82 from critics and 8.5 from users. Despite hearing no response from them, Fallen became the foundation for one of Obsidian's future games, Tyranny. [42] The team originally thought the phone call from South Park Digital Studios was a prank carried out by another company located in the same building. [43] Obsidian met with South Park's creators, Matt Stone and Trey Parker, with the two parties agreeing that it was critical that the game share the television show's construction paper-like visual aesthetic. [7] Dungeon Siege III was the first game to use Obsidian's own in-house Onyx engine.

The two companies signed an agreement to share their technology with each other. This list answers the questions, "What games were made by Obsidian Entertainment?" [7][12] The team was determined to change this with future titles, and made improvements to their bug-tracking system,[7] These improvements were applied to the studio's next project, Dungeon Siege III, a sequel to the Gas Powered Games-developed Dungeon Siege,[36] published by Square Enix. [7] It received generally positive reviews, with some critics saying that the game's quality exceeded that of the critically acclaimed Fallout 3. It was rumored that the game was being produced for the then-unannounced successor to the Xbox 360. [28] Sega, for its part, was also unable to make decisions quickly and the publisher cut features from the game after their completion. [7] Between The Sith Lords and New Vegas, Obsidian had built a reputation for creating games with technical problems. [81], —Chris Avellone, founder of Obsidian Entertainment on Kickstarter, Obsidian built its reputation making sequels in well-established franchises including Star Wars: Knights of the Old Republic, Neverwinter Nights, Fallout, and Dungeon Siege. This Obsidian Entertainment video games library is sorted by popularity, so the most well-known releases are at the top of the list. The Best Computer Role-playing Games of All Time. At Black Isle they created several role-playing games including Icewind Dale, Planescape: Torment, and Fallout 2, and collaborated with BioWare on Neverwinter Nights, Baldur's Gate, and Baldur's Gate II.

[10] Obsidian was given 15 months to develop The Sith Lords. [15] Neverwinter Nights 2 received a generally positive critical reception. [51] At that time, the crowdfunding platform Kickstarter was growing popular and Josh Sawyer, creative director of New Vegas, proposed that the studio put their cancelled game on Kickstarter and attempt to secure funding for it there. In November 2018, it was announced that the studio had been acquired by Microsoft and become part of Microsoft Studios (now known as Xbox Game Studios). As a result, it suffered from an identity crisis and featured elements from multiple genres.

#HappyBirthdayObsidian! [32], On February 11, 2010, Red Eagle Games and Obsidian announced that they would co-develop one or more games based on The Wheel of Time fantasy novel series by Robert Jordan. [5] Soon after the development of The Sith Lords began, the team expanded to 20 employees. Welcome to Pillars of Eternity II: Deadfire. [66] On August 13, 2014, Obsidian announced that they had licensed the Pathfinder Roleplaying Game to make electronic games, starting with a tablet adaptation of it, which was released for iOS and Android devices in April 2016, with releases for other platforms to be announced. [37] The game received mixed reviews upon release in 2011, but it enjoyed a stable launch. Atari acquired the license to produce Dungeons & Dragons-based games, and wanted Obsidian to create a sequel to Neverwinter Nights, which became Neverwinter Nights 2.

The Outer Worlds is an action role-playing game developed by Obsidian Entertainment and... 25 Games You Need To Play If You Love 'The Outer Worlds', Star Wars: Knights of the Old Republic II – The Sith Lords, Neverwinter Nights 2: Mask of the Betrayer. The game…, Tyranny is an isometric RPG, similar to Pillars of Eternity.

[29] After the game's launch, Urquhart admitted that there was still room for improvements.

[75] In February 2017, it was announced that Obsidian were leaving the development of Armored Warfare in the hands of the game's publisher to finish the project. The game was released on October 25, 2019, for Microsoft Windows, PlayStation 4, and Xbox One, with a Nintendo Switch release to come in 2020. [57] Obsidian planned an expansion pack, called The White March.

It was developed under control of the creator of the first two games Chris Taylor. Obsidian Entertainment is known for their amazing RPG projects. Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California. Prior to working on New Vegas, they were contacted by Bethesda Softworks about developing a Star Trek game, but the idea never gained traction. [21][23] In February 2009, Obsidian sent a prototype to Sega. [60] A board game for Pillars of Eternity titled Pillars of Eternity: Lords of the Eastern Reach was announced on May 19, 2015. [38], In 2011, the company began working on a third-person open world game named "Stormlands". This Obsidian Entertainment video games … Star Wars: Knights of the Old Republic II: The Sith Lords, Star Wars Knights of the Old Republic II: The Sith Lords, Massively multiplayer online role-playing game, "Obsidian Entertainment has now reached 200 employees", "From Shadow to Fire – 15 Years of Obsidian Entertainment".

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